Python-powered Game Design and 3D Modelling: Unleashing Creativity and Immersion

Bhawna (~ConnectBhawna)




In recent years, the intersection of game design, 3D modelling, and immersive technologies has opened up exciting avenues for developers and enthusiasts alike. This proposal aims to explore the potential of Python in empowering game design and 3D modelling processes while incorporating augmented reality (AR) and virtual reality (VR) elements. By leveraging Python's versatility and extensive libraries, attendees will discover how to create and manipulate 3D models, apply principles of game design, and infuse immersive experiences into their projects.


1. Introduction (5 minutes) a. Overview of the proposal's objectives and scope b. Importance of Python in game design and 3D modelling

2. Python for 3D Modelling (15 minutes) a. Introduction to popular Python libraries/frameworks for 3D modelling (e.g., Pygame, Panda3D) b. Demonstrations of 3D model creation and manipulation using Python code c. Tips and best practices for efficient 3D modelling workflows in Python

3. Principles of Game Design (15 minutes) a. Overview of core game design principles and methodologies b. Integrating Python into the game design process c. Hands-on exercises showcasing Python's role in game design

4. Augmented Reality (AR) and Virtual Reality (VR) with Python (20 minutes) a. Introduction to AR/VR concepts and applications b. Overview of Python libraries for AR/VR development (e.g., Pygame, Pyglet, OpenCV) c. Live coding session to create an AR/VR experience using Python

5. Enhancing Immersion: Python's Role (15 minutes) a. Exploring techniques to enhance immersion in games using Python b. Incorporating audio, physics, and AI elements with Python c. Real-world examples and case studies

6. Q&A Session and Wrap-up (10 minutes) a. Answering questions and addressing concerns b. Recap of key takeaways from the session c. Providing additional resources for further learning


This topic is suitable for developers, programmers, students, and enthusiasts interested in game design, 3D modelling, and immersive technologies. Attendees should have a basic understanding of Python programming concepts.

Speaker Info:

Software Intern@monado | LFX'23 @project_harbor | @GithubCampus Expert ⛳ | Founder @SheBuildsHack | @MLHacks Fellow | 20 x Hackathon Winner 🏆

Speaker Links:

For my previous work you can refer this(open source /projects ) :

Speaking PPT :

=> In Recent SheBuilds Meetup :

=> Youtube channel for Content :

Section: Game Design and 3D Modelling
Type: Talks
Target Audience: Beginner
Last Updated: